October 17th Update

Note: This article will be updated throughout the day. Check back regularly as more information is added including new Skills for upcoming Characters / Decks.


New IDs

  • Pack Ticket

Card Database Modifications

List of cards that KONAMI have messed with recently (this is purposedly vague). This does not guarantee they're coming, but it's a prediction tool for the next 1-2 months. Not in the list? Can still come, don't worry and keep coping.

Ancient Warriors - Rebellious Lu Feng
Ancient Warriors - Savage Don Ying
Ancient Warriors Saga - Chivalrous Path
Ancient Warriors Saga - Deception and Betrayal
Animadorned Archosaur
Bayerock Dragon
Capricious Darklord
Darklord Nergal
Darklord Uprising
Doodle Beast - Stego
Doodle Beast - Tyranno
Doodlebook - Uh uh uh!
Fire Ejection
Fire Recovery
Flowerdino
Indulged Darklord
Starring Knight
The First Darklord
Transcendosaurus Meteorus
Volcanic Blaze Accelerator
Volcanic Emission
Volcanic Emperor
Volcanic Inferno
Volcanic Rimfire
Volcanic Trooper
Xeno Meteorus
Xyz Align
Yajiro Invader
Yowie
Zuttomozaurus

Skills

Thanks to

for these early Skill leaks! Keep checking back as more are found/expect these to be adjusted over time as more testing is done.

Yuri Skills

  • Skill 1

This Skill's second effect can be used once per Duel.

1: At the start of the Duel, add ace card(s) to your Deck/Extra Deck.

2: Can be used before your normal draw if your LP are at 3000 or below. One of the cards from your normal draw this turn will be a random DARK Plant monster from your Deck.

  • Skill 2

This Skill's second and third effects can be used once per Duel.

1: You cannot Normal or Special Summon monster (excluding Special Summons from the Extra Deck), except "Predaplant" monster.

2: Reveal 2 Loading... , "Predap" or "Fusion" cards in your hand to add 1 "Predaplant" monster from your Deck or Graveyard to your hand. Then, add 1 Loading... from outside your Deck to your hand.

3: If you control no monsters, place 1 Predator Counter in a face-up monster on your opponent's field.

  • Skill 3

This Skill's second and third effects can be used once per turn and each twice per Duel, if your Extra Deck contains Loading... .

1: You cannot Normal Summon monsters, except Plant monsters and you cannot Special Summon monsters (excluding Special Summons from the Extra Deck), except "Predaplant" monsters.

2: Return 1 "Predaplant" monster from your hand into the Deck, then add 1 "Predaplant" monster from your Deck to your hand.

3: Return any number of monsters in your Graveyard to your Deck. Then, add 1 Loading... or 1 Loading... from outside your Deck to your hand (each card once per Duel).

  • Skill 4

This Skill can be used twice per Duel, if your Deck contains 9 or more DARK monsters.

1: At the start of your Main Phase, place 1 card from your hand on the bottom of your Deck, then draw 1 card.


Archive & Archetype Skills

  • Plant's Exchange:

This Skill can be used twice per Duel.

1: During your Main Phase, place 1 Level 5 or higher Plant monster from your hand on the bottom of your Deck, then draw 1 card.

  • Fusion Darkraze:

This Skill can be used if your Extra Deck contains 1 or more DARK Fusion Monster.

1: Gain 1500 Life Points at the beginning of the Duel.

2: Can be used once per turn during your Main Phase. Choose 1 face-up monster you control, and it gains 300 ATK until the end of the turn. It gains an additional 500 ATK until the end of the turn if there is a DARK Fusion Monster OR a DARK monster and a Fusion Monster, on your field and/or in your Graveyard.

  • Yuya Skill:

This Skill's third and fourth effects can be used once per turn.

1: At the beginning of the Duel, add Pendulum Zones to your field.

2: You cannot Normal or Special Summon monsters (excluding Special Summons from the Extra Deck), except "Performapal" monsters, "Odd-Eyes" monsters and "Magician" Pendulum Monsters. Loading... you control can attack twice in each Battle Phase.

3: If you control a face-up Loading... or Loading... , add 1 Loading... from outside your Deck to your hand. Then, add 1 Loading... or 1 Level 3 or lower "Magician" monster from your Deck to your hand or face-up to your Extra Deck.

4: If you control a face-up "Synchro Dragon" monster, set 1 Loading... from outside your Deck to your field (Its battle position can be changed).

  • True Draco:

Can be used if your Deck contains no Field Spells and it contains 15 or more "True Draco" or "True King" monsters.

1: At the start of the Duel, add ace card(s) to your Deck/Extra Deck.

  • LP Boost: F8:

You can only use this Skill if your Extra Deck contains 2 or more Level 8 or lower Fusion Monsters.

1: At the beginning of the Duel, gain 1600 Life Points.

2: During the End Phase of a turn that you successfully Special Summoned a Level 8 or lower Fusion Monster, gain 400 Life Points.

  • Zane Skill

You can use each of this skill's second and third effects once per turn.

1: You cannot Normal or Special Summon monsters (excluding Special Summons from the Extra Deck), except Level 5 or higher LIGHT Machine monsters or "Cyber" Dragon/Machine monsters.

2: Send 1 Loading... in your Deck to the Graveyard.

3: All monsters you control become level 5 until the end of the turn.

  • Ghostrick Skill

You can use this skill's second effect once per turn.

1: You cannot Normal or Special Summon monster (excluding Special Summons from the Extra Deck), except "Ghostrick" monsters.

2: Reveal 1 Loading... , 1 "Ghostrick" Level 1 monster or 1 "Ghostrick" Field Spell in your hand (each card name once per Duel), then set 1 "Ghostrick" monster from your Deck to your field (Its battle position can be changed). Then, you can send 1 "Ghostrick" Spell/Trap in your Deck to the Graveyard. During the End Phase of this turn, you can change as many face-up monsters you control to face-down Defense position.

  • Darklord Skill

You can use this skill's second effect once per Duel.

1: You cannot Normal or Special Summon monster (excluding Special Summons from the Extra Deck), except "Darklord" monsters.

2: Reveal 1 Loading... or 1 Loading... to add the other from your Deck to your hand. If your opponent controls a card while you have no cards on your field, you can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand instead.

  • Barian Battlemorph! (Dumon)

You can only use this Skill's second and third effects once per turn.

1: You can only Normal or Special Summon "Star Seraph" monsters (excluding Special Summons from the Extra Deck).

2: During your Main Phase, play "Star Seraph" monsters, 1 each from your Deck and hand to your field in face-down Defense Position. (Its battle position can be changed.)

3: If there is a card on your opponent's field, send 1 monster from your field to the Graveyard. Barian Battlemorph! Regain your true form! Play 1 "Star Seraph" monster from your Deck to your field in face-down Defense Position. (Its battle position can be changed.) Then, add 1 Loading... from outside of your Deck to your hand. During this turn, the battle damage of your Loading... will be doubled.