Notes & Combos
A few things I wanted to mention.
●I mistakenly added Iblee at around dlv18 to counter tachyon. Of course their skill can easily bounce it and I forgot to remove it from the deck afterwards. I recommend replacing it with any another cyberse extender.
● Unfortunately Tachyons are the worst matchup for this deck and so the kc grind was a nightmare. Aside from that, another bad matchup I personally experienced with this deck is against Zombie World since the type change shuts down almost all link plays. But unlike Tachyons, it's a more coinflip dependant matchup.
● On the other hand, Cyberse does pretty well against Shiranui and Mayakashi, as well as against almost any other deck if your opponent doesn't read or play heavy disruptions like Twins and S force.
-> Explaining how the deck works would take too long and the deck needs a lot of practice to understand so I'll just post some replays instead. Note: Some replays may contain Cyberse Fusions and this is because up until Dlv18 I was running fusions in the extra deck as well and the list was a bit different. (It's another thing I like about this skill)
Anyways, Enjoy!
https://duellinks.konami.net/att/0402fc21398fc037b2d6bcfdd42949348e2e346fff Cyberse vs Earth Machines
https://duellinks.konami.net/att/024d9deaac336531b559d6124aa1425a1aaf8192fc Cyberse vs Tenyi
https://duellinks.konami.net/att/003761b38cb8ef3d70d5575d2a909b97569267b067 Cyberse vs Shiranui (Going first)
https://duellinks.konami.net/att/00132b437c22a3037d5ddfdcdc071b7bc1d28d4222 Cyberse vs Mayakashi (Alternate combo with no spells turn 1)
https://duellinks.konami.net/att/0556b5edd86f37e9a2be561414d95ec76488b3050a Cyberse vs Shiranui (Going second)
https://duellinks.konami.net/att/03dad8d8f3ebc19401dbbdc9cb5b42581a364df6b5 Cyberse vs Mayakashi (5 winstreak from dlv18 - 19)
https://duellinks.konami.net/att/07cd8f0efa59dd017620a1be707d0f6393ebd44966 And finally, vs Eternal bond (cuz why not)