Light Galaxy

King of Games from on October 3rd, 2024
Gems 15.5k + $8
30 cards

Notes & Combos

The Madolche guy playing a different Deck? Unsubbed, disliked, do better.

Unironically, Galaxy is a really good Deck. Changed up the list a few times throughout the climb, but overall was quite an easy KoG. It feels optimal to play more Spell/Traps than average in this deck, since you don't really brick on high Levels thanks to Galactica Order.

For the monsters, I didn't find Strange Traveler to be very impactful, so I didn't keep it in. Also, its effect mills a card, and anytime I mill a Secret Order, I take psychic damage. Not running Essel for a similar reason, and the Special Summon barely came up even when combo'd with Galactica Order's discard. I recommend using Star Traleo instead if you're after mills, since it can't mill backrow.

Would replace Bright Sentinel if there was a better option, and Cosmo Titan is unfortunately the only other Skill target in Rush, so we're stuck with him. The other monsters are excellent, though. Even Transam Ephyrai, despite milling, since his boost is super impactful and well worth risking it. I'd be running 3 if I actually bothered to Level Yudias a bit further before climbing, lol.

The Spell/Traps are the part that I feel still needs some more figuring out. Obviously 3 Secret Order and Universal Storm are a must, but there are some other options to fill the rest, besides the staples. I think Meteor Charge is great, since it offers excellent role compression. For Strange Wall and Galactica Force, I played with the ratios quite a bit, and 1 or 2 and 0 was comfortable for me. If you're actually playing the millers though, you should probably run Galactica Force. If anyone else plays a Galaxy Deck, do share how you went about your backrow.

Also, I literally never resolved Negate Attack even once. Would definitely replace that with Trap Hole next time.

Last thing worth mentioning, I actually ended up climbing all the way to Gold 3 using the Skill Oblivion Advance thinking I had to play ranked to unlock Galactica Order due to being a drop, without realising there was already a Skill Ticket to grab it with. Oops.

Order is definitely the better Skill, but Advance definitely has its high power moments. Some of the extra replays I've posted have me using that skill. They also have me using some cards that aren't in my list, since I changed up my list quite a few times. I also misplay a bit but I'm still getting used to things lol

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Replays

  1. Cyber Dragon https://duellinks.konami.net/att/075810c9a7d2ef74d36137513cf0824942c5d948d3
  2. Cyber Dragon https://duellinks.konami.net/att/05d7f1df10194a12cbed14d1dc7b1e24946ad29b27
  3. HERO (TRIPLE GHOST CYCLONE INTO NOTHING COMBO) https://duellinks.konami.net/att/0108d127576db0d65fdf1105faa2cfe2bbfb2e53a4
  4. Cyber Dragon https://duellinks.konami.net/att/05e1ac24d63be69761b894f81e07c5c7088ff62631
  5. Regular Dragon (LET'S GO GAMBLING!) https://duellinks.konami.net/att/02a6370a83e45691fc2cec08f5e3738f76159ccd2d Metarion Cyber Dragon https://duellinks.konami.net/att/00a8544100d78884426d98c3f8713e04d2835bf2b9 Cyber Dragon (w/ Advance) https://duellinks.konami.net/att/014f17a29516e9679946724cbd24eb0055708cce0e HERO (w/ Advance) https://duellinks.konami.net/att/01d09a24e3d0c582d86cac491e8bbfd9e41abc9151