Predaplant

King of Games from on October 29th, 2024
Gems 23k + $148
30 cards

Notes & Combos

The Ningirisu Phoenix package is must have as it allows 1c Byblisp normal summon on your go 2nd turn to turn into a kaiju + phoenix + ning all from just that byblisp utilizing its GY effect to revive itself and searching the Kaiju/Hydra with it to kaiju the opp. Your phoenix will be co-linked to allow a draw 1 as well.

As for gale, it exists mainly for the birb matchup. You make it turn 1 alongside Stapelia + Pronics + Recycle plant from 1c combo of seeing Byblisp or any predaplant monster in hand (you search the missing piece) (+a reveal ofcourse). Gale will make you survive the opponent's push.

On the follow up turn, you utilize squid drosera searched on opp turn from Gale detaching byblisp to make dryas and non-target place predator counters on the entire field. You can then use your pronics to revive a byblisp. You pass back one more time. Gale detach prevents lethal again.

Finally, you get your turn this time and use all your resources to make phoenix, ning and kaiju the bird player, they cannot use Gale effect here because it has a predator counter to negate it by dragostapelia. With that you basically win.

It is not a fool-proof strategy as your opponent can draw droplet, and to fix this we also run droplets and eclipses as well (eclipse helps dodge droplet from enemy) and our droplet simply helps us OTK early.

In addition to all that, there is an even better line that we can do, albeit it is a 2.5c combo. It is the same line as above but we also need to open a predapractice as well as byblisp or any combo piece in the hand + reveal target. What you do additionally is use recycle plant to discard a predaplanet added by Ambulence, and use practice to special summon Squid Doresea to your field.

During your opponent's turn you can then quick fuse in the battle phase or endphase using Squid to then non-target place preda counters on all your opponents monsters, which speeds up the time you OTK to turn 3 instead of turn 5. This gives them less time to top deck droplet.

Thats it for the spicy parts, as for the main combo for turn 1, I have 11 1c starters that end on Dragostapela + Chlamy to make opp monsters with preda counter DARK + Predaplast set as well as super poly. If paired with fusion recovery I will have Sarra in hand in addition to that or Byblisp (depends on the line I decide to go for).

That pretty much sums it up for this deck. In the KOG run from plat, I went undefeated except I lost one time to the mirror + many time limit losses.

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